![]() Because of this, even though I unlocked new items to use, I tended to stick to a few trusty and reliable items that always served me well a lock pick, coins to toss for a quick distraction. I'm the type of person who plays a game stealth game as safely as possible, meaning I don't draw untoward attention to myself and I try not to create chaotic scenes. Along with the ability to pursue a different assassination method, you may find it well worth your time to give it another go, but your mileage may vary depending on your preferred playstyle. Straight after beating a mission you'll see new gadgets you've unlocked, new starting locations, and new pathways to complete the level you just finished. Hitman 2 advertises its incentives quite openly. While a lot of developers brag about the replayability of their games, it's difficult to invest so much of your time into something if you feel there isn't any worthwhile incentive. It's just much more difficult to play the game solely this way as these aren't exactly meant as viable alternative approaches to your missions, but more of a way to complement other routes. ![]() If this type of stealth isn't appealing, Hitman 2 still offers more classic stealth mechanics like hiding in overgrown foliage, blending into crowds, and lurking around corners.
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